3D Gaussian Splatting for Real-Time Radiance Field Rendering

Bernhard Kerbl, Georgios Kopanas, Thomas Leimkuehler, George Drettakis

DOI: 10.1145/3592433

Journal: ACM Transactions on Graphics

This work develops a fast visibility-aware rendering algorithm that supports anisotropic splatting and both accelerates training and allows realtime rendering and demonstrates state-of-the-art visual quality and real-time rendering on several established datasets.

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Journal Info

Journals:

ISSN 0730-0301

Quartile

CategoryQuartile
COMPUTER SCIENCE, SOFTWARE ENGINEERING1

Quartile(CN)

CategoryQuartile
计算机科学1
计算机科学, 计算机软件工程1
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