An Empirical Investigation on the Benefits of Gamification in Programming Courses
B. Marín, J. Frez, J. Cruz-Lemus, M. Genero
DOI: 10.1145/3231709
Journal: ACM Transactions on Computing Education
It is concluded that gamification is an encouraging approach with which to teach C programming, a finding that is aligned with previous empirical studies concerning gamification on programming courses, carried out in academic contexts.
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Journal Info
Journals:
ISSN 1946-6226
Quartile
Category | Quartile |
EDUCATION, SCIENTIFIC DISCIPLINES | 1 |
Quartile(CN)
Category | Quartile |
工程技术 | 3 |
工程技术, 学科教育 | 4 |