Entertainment Computing
短名 | Entertain. Comput. |
Journal Impact | 2.93 |
国际分区 | COMPUTER SCIENCE, SOFTWARE ENGINEERING(Q2) |
期刊索引 | SCI Q2中科院 3 区 |
ISSN | 1875-9521, 1875-953X |
h-index | 39 |
国内分区 | 计算机科学(3区)计算机科学计算机控制论(3区)计算机科学计算机跨学科应用(3区)计算机科学计算机软件工程(3区) |
娱乐计算发表原创的、经过同行评审的研究文章,并作为一个论坛,在数字娱乐、新媒体、娱乐的各个方面激发和传播创新研究理念、新兴技术、实证调查、最先进的方法和工具计算、游戏、机器人、玩具和研究人员、工程师、社会科学家、艺术家和从业者之间的应用。理论、技术、经验、调查文章和案例研究都适合该期刊。
期刊主页投稿网址涉及主题 | 计算机科学多媒体人机交互心理学人工智能哲学数学操作系统生物艺术政治学工程类法学物理经济程序设计语言医学社会学语言学视觉艺术地理 |
出版信息 | 出版商: Elsevier B.V.,出版周期: ,期刊类型: journal |
基本数据 | 创刊年份: 2009,原创研究文献占比: 98.31%,自引率:7.10%, Gold OA占比: 21.74% |
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